Confidence |
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Tier: | 3 |
Cost: | ??? Perk Point/s |
Bonus: | Your next attack after killing an enemy is a guaranteed Critical Hit |
Requirements: | Requires 10 previous perks |
Confidence in The Outer Worlds is a Perk. Confidence is a perk that grants a Critical Hit after killing an enemy. Perks are benefits that both players and companions can acquire to further increase a Skill or to gain various buffs.
There's something about blood and violence that helps you focus. That's not disturbing at all.
Confidence Information
- Acquiring this perk grants a guaranteed Critical Hit for the player's next attack after killing an enemy.
Confidence Acquisition
- Confidence is found under Tier 3
- Confidence is a perk exclusive to the player
- Confidence requires ??? Perk Point/s to unlock
- Confidence is unlocked if 10 previous perks from Tier 2 have been acquired
Confidence builds
Confidence Notes and Trivia
- Players can unlock multiple perks
- In order to unlock the next perk tier, players will have to unlock a certain number of perks
- Players obtain one perk point for every 2 levels gained or through gameplay such as completing Quests or accepting a Flaw
- Players can respec their Perk points by spending 500 Bit Cartridges at first and the amount doubles and further increases each time you decide to respec your points.
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