Hacking in in Outer Worlds is purely a stat endeavor. Like other attributes like Lockpicking , it is assumed it would simply be a stat check in dealing with situation of a hacking  sense. There are six Stats and they have an acronym much like ā€œS.P.E.C.I.A.Lā€ in Fallout, and players obtain a new Perk for every 20 points spent into a Stat. Players can put up to 100 points into a stat, and these attribute points are used to determine your Lockpicking and Hacking.



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