Iconoclast Assault Rifle

tlassault-weapon-outer-worlds-wiki-guide
Company T&L
DPS 462
Item Lvl 15
Skill Long Guns
Damage 60
Magazine Size 24 (Heavy)
Special Effects Stagger
Modifications Barrel
Magazine
Sight
Weight 3.00
Sell Value 63

Iconoclast Assault Rifle is a Long Gun in The Outer Worlds. Weapons are used to deal damage to Enemies. Each weapon has different attack values such as: damage, rate of fire, reload time, etc making them more or less useful depending on the situation.

 

A versatile weapon, packing a hard punch, usable for fast firing at close range as well as accurate shooting at longer ranges.

 

Iconoclast Assault Rifle Information

The following table displays additional information about the weapon capabilities:

Type Value Type Value
Ammo Type Heavy Magazine Size 24 (Heavy)
Skill Long Guns Effective Range 50m
Damage Type Physical Max Range 200m
Damage 60 Recoil 0.689º
DPM 14,424 Aim Spread Reduction
DPS 462 Sway
RPM 240.4 Spread 0.05º
Rate of Fire 7.692 Shots/s Noise Range 30m
Equip Time 0.75s AoE Radius 0m
Reload Time 3s Max Charge Time 0s
Crit Chance 20% Ammo Per Shot 1
Crit Damage 130% Special Effects Stagger
Post Armor Multiplier 100% Condition (MAX)  5,000

 

Iconoclast Assault Rifle Mods:

The Following Mods can be equipped in this weapon:

  • Barrel
  • Magazine
  • Sight

 

Where to Find & Location

  • Can be purchased from XXXX for 1.000 Bits
  • Location 2

 

Iconoclast Assault Rifle Notes

  • Note 1
  • Note 2

 

Long Guns
Agony  ♦  Anti-Manti Ray  ♦  Assault Rifle  ♦  Assault Rifle Ultra  ♦  Burnout  ♦  Bursty  ♦  Dead-Eye Assault Rifle  ♦  Dead-Eye Assault Rifle II  ♦  Discharge  ♦  Equilibrium  ♦  Euthanasia Kit  ♦  Frigidariator  ♦  Hunting Rifle  ♦  Hunting Rifle Ultra  ♦  Infested Flechette Gun  ♦  Light Assault Rifle  ♦  Light Assault Rifle Mk 2  ♦  Medal of Honor  ♦  Mind Control Ray  ♦  Most Dangerous Game  ♦  Nova Burst  ♦  Pauper Popper  ♦  Peacekeeper  ♦  Phin's Phorce  ♦  Pink Slip  ♦  Plasma carbine  ♦  Plasma Carbine Ultra  ♦  Plasma Rifle  ♦  Plasma Rifle 2.0  ♦  Sawed-Off Shotgun  ♦  Sawed-Off Shotgun Mk 2  ♦  Short Circuit  ♦  Spectrum Gatling  ♦  Sprat Wurst  ♦  Sublight Sniper Rifle  ♦  Tactical Shotgun  ♦  Tactical Shotgun II  ♦  The Pen  ♦  Thunder

 




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    • Anonymous

      This is, in effect, the best automatic weapon in the game IF you value accuracy.

      While the Spacers Choice Light Assault Rifle Mk2 will do more DPS in theory, it has lower per-bullet damage. Due to how armor works in this game (it functions like Fallout New Vegas's DR, basically) having high per-bullet damage is far more useful than DPS. It is also pinpoint accurate even at long range for the first few shots, and has less recoil than the T&L version it is based on.

      Last, it is available much sooner than the Assault Rifle Ultra (which it is more or less a clone of, stats wise, aside from better handling) provided you can grind out the rep needed to purchase it fast. For a High or Very High Charm build, this can be done simply by completing any 2 quests that reward Iconoclast rep.

      ESPECIALLY if doing a rush to Monarch run (skipping the Nav Key, landing at Cascadia and running like hell to Stellar Bay) you should be able to acquire this weapon at level 10, where it is extremely powerful, and tinker it for the rest of the game. Its per-bullet damage is even good enough to use it as a weak sniper weapon with enough perks and points and liberal use of TTD.

      ALSO: Mod it for corrosive. Corrosive is the best damage type in the game, because it provides some bonuses, including against armor, but absolutely zero drawbacks. Plus it doesn't turn enemies to ash like Plasma which can make their corpses very hard to find.

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