Bonus: -
Max Rank: 100 (Base Game)
150 (Only available whit Peril on Gorgon DLC)

Intimidate in The Outer Worlds is a specialized skill found under the Core Skill: Dialog. Skills are abilities that provide both passive and active bonuses to the player that heavily affects their gameplay in combat and interactions with NPCs and Companions that affects the player's reputation.


Intimidate Information

  • Dialog Skill
  • The Intimidate skill is used in conversations and has a chance to inflict Terrify (flee for a short time) on nearby creatures when you kill one




Ways to Increase Intimidate


Intimidate Base Skill Unlocks

Intimidate Rank Unlocks Content Required
20 - NOVICE Terrify: 20% chance creatures will become terrified and flee for 10s after you kill one. Base Game
40 - COMPETENT Terrify's Area of Effect: +100% Base Game
60 - ADEPT Terrified Creature Movement Speed: -30% Base Game
80 - EXPERT Creature Terrify Chance: +10% Base Game
100 - MASTER Terrifying a creature gives 10s Crit Chance +5% and Critical Damage +25% Base Game

20% chance Creatures you strike with Critical Hit will become Terrified.

Peril on Gorgon


Intimidate Notes and Trivia

  • Points are first placed into the core skill (e.g. Melee) of the specialized skill (e.g. 1-Handed Melee) which improves all of the specialized skills in that group up to Rank 50.
  • Once it reaches Rank 50, skill points can be directly added to the specialized skill to increase the effect up to Rank 100/ 150 (Only available with Peril on Gorgon DLC).
  • Some armor, consumables and status effects can temporarily raise and lower the effects of your skills.



1-Handed Melee  ♦  2-Handed Melee  ♦  Block  ♦  Defense  ♦  Determination  ♦  Dialog  ♦  Dodge  ♦  Engineering  ♦  Hack  ♦  Handguns  ♦  Heavy Weapons  ♦  Inspiration  ♦  Leadership  ♦  Lie  ♦  Lockpick  ♦  Long Guns  ♦  Medical  ♦  Melee  ♦  Persuade  ♦  Ranged  ♦  Science  ♦  Sneak  ♦  Stealth  ♦  Tech



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