Lucky

Lucky
Company Spacer's Choice
DPS 570
Skill Handguns
Damage 228
Magazine Size 6 (Light)
Special Effects Knockback
Modifications FunTimes Barrel
Weight 1.50
Sell Value 572

Lucky is a Unique Weapon in The Outer Worlds. Weapons are used to deal damage to Enemies. Each weapon has different attack values such as: damage, rate of fire, reload time, etc making them more or less useful depending on the situation.

 

 Remember: there's no such thing as luck, only hard work! My ideas to the contrary should be discussed with your local OSI clergy. 

Lucky Information

  • When this weapon fails to land a Critical Hit, its Critical Hit Damage will increase. This effect resets when this weapon lands a Critical Hit.

The following table displays additional information about the weapon capabilities:

Type Value Type Value
Ammo Type Light Magazine Size 6 (Light)
Skill Handguns Effective Range 25m
Damage Type Physical Max Range 200m
Damage 228 Recoil 8.621º
DPM 20,029 Aim Spread Reduction
DPS 570 Sway 1.25º
RPM 87.8 Spread 0.65º
Rate of Fire 2.5 Shots/s Noise Range 45m
Equip Time 0.5s AoE Radius 0m
Reload Time 2.1s Max Charge Time 0s
Crit Chance 20% Ammo Per Shot  1
Crit Damage 162.5% Special Effects Knockback
Post Armor Multiplier 100% Condition (MAX) 1,500/1,500

 

Lucky Mods:

The Following Mods can be equipped in this weapon:

 When this weapon fails to land a Critical Hit, its Critical Hit Damage will increase. This effect resets when this weapon lands a Critical Hit.

Where to Find & Location

 

Lucky Notes

 

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