Lucky |
|
---|---|
![]() |
|
Company | Spacer's Choice |
DPS | 570 |
Skill | Handguns |
Damage | 228 |
Magazine Size | 6 (Light) |
Special Effects | Knockback |
Modifications | FunTimes Barrel |
Weight | 1.50 |
Sell Value | 572 |
Lucky is a Unique Weapon in The Outer Worlds. Weapons are used to deal damage to Enemies. Each weapon has different attack values such as: damage, rate of fire, reload time, etc making them more or less useful depending on the situation.
Remember: there's no such thing as luck, only hard work! My ideas to the contrary should be discussed with your local OSI clergy.
Lucky Information
- When this weapon fails to land a Critical Hit, its Critical Hit Damage will increase. This effect resets when this weapon lands a Critical Hit.
The following table displays additional information about the weapon capabilities:
Type | Value | Type | Value |
---|---|---|---|
Ammo Type | Light | Magazine Size | 6 (Light) |
Skill | Handguns | Effective Range | 25m |
Damage Type | Physical | Max Range | 200m |
Damage | 228 | Recoil | 8.621º |
DPM | 20,029 | Aim Spread Reduction | 2º |
DPS | 570 | Sway | 1.25º |
RPM | 87.8 | Spread | 0.65º |
Rate of Fire | 2.5 Shots/s | Noise Range | 45m |
Equip Time | 0.5s | AoE Radius | 0m |
Reload Time | 2.1s | Max Charge Time | 0s |
Crit Chance | 20% | Ammo Per Shot | 1 |
Crit Damage | 162.5% | Special Effects | Knockback |
Post Armor Multiplier | 100% | Condition (MAX) | 1,500/1,500 |
Lucky Mods:
The Following Mods can be equipped in this weapon:
- FunTimes Barrel
- Critical Damage +25%
When this weapon fails to land a Critical Hit, its Critical Hit Damage will increase. This effect resets when this weapon lands a Critical Hit.
Where to Find & Location
- Can be found at Gordon Canyon, Chem Lab Upper Exterior area.
Lucky Notes
- Only available whit Peril on Gorgon DLC.
- Note 2
- Anonymous
Load more
is it possible that this gun's name is a reference to the revolver named lucky in fallout new vegas?
1
+10
-1