Lucky is a Unique Weapon in The Outer Worlds. Weapons are used to deal damage to Enemies. Each weapon has different attack values such as: damage, rate of fire, reload time, etc making them more or less useful depending on the situation.
Remember: there's no such thing as luck, only hard work! My ideas to the contrary should be discussed with your local OSI clergy.
- When this weapon fails to land a Critical Hit, its Critical Hit Damage will increase. This effect resets when this weapon lands a Critical Hit.
The following table displays additional information about the weapon capabilities:
|Ammo Type||Light||Magazine Size||6 (Light)|
|Damage Type||Physical||Max Range||200m|
|DPM||20,029||Aim Spread Reduction||2º|
|Rate of Fire||2.5 Shots/s||Noise Range||45m|
|Equip Time||0.5s||AoE Radius||0m|
|Reload Time||2.1s||Max Charge Time||0s|
|Crit Chance||20%||Ammo Per Shot||1|
|Crit Damage||162.5%||Special Effects||Knockback|
|Post Armor Multiplier||100%||Condition (MAX)||1,500/1,500|
The Following Mods can be equipped in this weapon:
- FunTimes Barrel
- Critical Damage +25%
When this weapon fails to land a Critical Hit, its Critical Hit Damage will increase. This effect resets when this weapon lands a Critical Hit.
Where to Find & Location
- Can be found at Gordon Canyon, Chem Lab Upper Exterior area.
- Only available whit Peril on Gorgon DLC.
- Note 2