Mag-2-Zap

https://theouterworlds.wiki.fextralife.com/file/The-Outer-Worlds/mods_ranged_magazine-consumbles-outer-worlds-wiki-guide.png
Mod Type: Magazine
Mod Effect: Damage Type: Shock
Weight 0.50
Sell Value: 63

Mag-2-Zap in The Outer Worlds is a Ranged Weapon Mod. Mag-2-Zap modifies the weapon's damage to a shock type. Ranged Weapon Mods modify your Ranged Weapons such as Bullet, Energy, and Science weapons which improves them in many ways. There are different types of Mods including Magazines, Sights, and Barrels.

 

This modification electrically charges the chambered round immediately before firing.

Upon impact, the round discharges, electrocuting the target.

 

Mag-2-Zap Information

  • This mod can be attached to ???
  • Attaching this mod to a ranged weapon changes the weapon damage into a Shock type

 

 

Mag-2-Zap Location/Acquisition

 

 

Mag-2-Zap Notes

  • Mods can only be installed when you modify a Ranged Weapon using a Workbench
  • IMPORTANT: Mods can't be removed once they're used, so put them on your favorite gear

 

 

Ranged Weapon Mods
Exact-O-Sight  ♦  Extend-O-Sight  ♦  FunTimes Barrel  ♦  Gyro Sight  ♦  Mag-2-Melt  ♦  Mag-2-Power  ♦  Mag-2-Ray  ♦  Mag-Num  ♦  SpeedyMate Barrel  ♦  Super Scoper 2000  ♦  Sure N' Straight Barrel  ♦  Whisper Quiet Muzzler

 




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