Attributes in The Outer Worlds work much the way they did in Fallout. There are six Attributes and they have an acronym much like “S.P.E.C.I.A.L” in Fallout, and players obtain a new Perk for every 20 points spent into a Attribute. Players can put up to 100 points into an Attribute, and these attribute points are used to determine your Lockpicking and Hacking.