Reputation in The Outer Worlds not only affects the player's standing with the game's various Factions, but can also impact the Ending. On this page we will list all the various ways that Reputation in The Outer Worlds can impact the game, and provide information on how to improve it with each Faction.
Faction Reputation Bonus
In order to gain positive reputation with the, Factions you will need to finish Quests. It's also imporant to notice that the choices you make during Quests affects the reputation gain. You can see each Faction individual page to learn more about them.
Negative reputation is acquired by three different ways. One is by killing members of that faction. The second is by performing a crime and being caught (if you are not seen while doing the crime you won't get negative reputation). The last one is by performing Quests that lower the reputation with that Faction.
Faction Reputation is heavily affected by Charm, so depending on how much you spent on it, you will have more or less space to maneuver.
Reputation also affects what items you can buy from that particular Factions Vending Machines (You can bypass this if you have a Hack skill of 40 or more).
All Factions share the same positive and negative effects regarding reputation and are shown on the following table:
Status | Positive Reputation | Negative Reputation | Effects |
---|---|---|---|
Neutral | |||
Neutral | 0% - 29% | 0% - 29% | None |
Nervous | +80% | +80% | None |
Positive | |||
Agreeable | 30% - 49% | 0% - 29% | Vendor prices -5% |
Tolerant | +80% | 50% - 79% | Vendor prices -5% |
Confused | 50% - 79% | 30% - 49% | Vendor prices -5% |
Friendly | 50% - 79% | 0% - 29% | Vendor prices -15% |
Understanding | +80% | 30% - 49% | Vendor prices -15% |
Revering | +80% | 0% - 29% | Vendor prices -25% |
Negative | |||
Agitated | 50% - 79% | +80% | Vendor prices +10% |
Bitter | 30% - 49% | 50% - 79% | Vendor prices +10% |
Repulsed | 0% - 29% | +80% | Vendor prices +50% - They will attack on sight. |
Reputation related quests
Deserters
- Divert power to Botanical Lab (Stranger in a Strange Land)
- Convince Reed to leave Edgewater and tell Adelaide (Stranger in a Strange Land)
- Complete A Few Kindred Spirits
- Complete The Frightened Engineer
Spacer's Choice
- Convince Thomas and Grace to return to Edgewater
- Complete The Long Tomorrow
Groundbreaker
- Complete Solution Vital
- Complete The Silent Voices
- Give research to Gladys (The Distress Signal)
Auntie Cleo
- Give Anton his research The Doom That Came to Roseway
- Give Vaughn the research results The Amateur Alchemist
Sublight Salvage & Shipping
- Be polite to Catherine in Fallbrook when you first meet her
- Complete Space-Crime Continuum
- Complete The Ice Palace
- Complete The Chimerist's Last Experiment
- Get Nelson back his drugs (Spratkings)
- Take out Clive (Slaughterhouse Clive)
Monarch Stellar Industries
- Complete BOLT with His Name
- Complete Errors Unseen
- Get Grimm his tossball poster (The Grimm Tomorrow)
- Get Caleb his raise (Herrick's Handiwork)
- Take care of Elijah's gang (The Stainless Steel Rat)
The Board
- Convince Thomas and Grace to return to Edgewater
- Complete Balance Due
- Complete The Puppet Masters
- Complete The Demolished Woman
- Complete Long Distance
- Give medicine to Constable Reyes (The Long Tomorrow)
- Pay off Jessie's debt or put her to work (Worst Contact)
- Complete At Central
- Complete Why Call Them Back From Retirement?
Iconoclasts
- Free Huxley (BOLT with His Name)
- Complete Odd Jobs for Bronson in Amber Heights
- Find Ash's "keepsake box" (Little Memento)
- Complete Pay for the Printer. Help the Van Noys first for extra rep with no penalty
- Complete Sucker Bait
- Anonymous
- Anonymous
10 Mar 2020 21:51
where is scared?
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