Auto-Mag Pistol

tl_automag-weapon-outer-worlds-wiki-guide
Company T&L
DPS 165
Item Lvl 9
Skill Handguns
Damage 40
Magazine Size 12 (Light)
Special Effects Stagger
Modifications Magazine
Sight
Weight 1.00
Sell Value 50

Auto-Mag Pistol is a Handgun in The Outer Worlds. Weapons are used to deal damage to Enemies. Each weapon has different attack values such as: damage, rate of fire, reload time, etc making them more or less useful depending on the situation.

 

A semi fast-firing pistol, packing a greater punch than other brands' pistols.

 

Auto-Mag Pistol Information

The following table displays additional information about the weapon capabilities:

Type Value Type Value
Ammo Type Light Magazine Size 12 (Light)
Skill Handguns Effective Range 25m
Damage Type Physical Max Range 200m
Damage 40 Recoil 1.505º
DPM 6,887 Aim Spread Reduction 0.5º
DPS 165 Sway
RPM 173.91 Spread 0.35º
Rate of Fire 4.167 Shots/s Noise Range 30m
Equip Time 0.5s AoE Radius 0m
Reload Time 1.5s Max Charge Time 0s
Crit Chance 20% Ammo Per Shot 1
Crit Damage 130% Special Effects Stagger
Post Armor Multiplier 100% Condition (MAX) 5,000

 

Auto-Mag Pistol Mods:

The Following Mods can be equipped in this weapon:

  • Magazine
  • Sight

 

Where to Find & Location

  • On the ground next to Frey on Relay GB-23.
  • Location 2

 

Auto-Mag Pistol Notes

  • Note 1
  • Note 2

 

Handguns
Bolter Pistol  ♦  Bolter Pistol 2.0  ♦  Contraband  ♦  Doctor's Orders  ♦  Employee Benefits  ♦  Fiver  ♦  Force Magnum  ♦  Iconoclast Revolver  ♦  Irion's Flintlock  ♦  Light Pistol  ♦  Light Pistol Mk 2  ♦  Lucky  ♦  Prototype Light Pistol  ♦  Revolver  ♦  Revolver MK 2  ♦  Salvager's Helper  ♦  Shrink Ray  ♦  The Exterminator  ♦  The Negotiator (Weapon)  ♦  The Vermin  ♦  The Vermin II  ♦  Ulti-Nature  ♦  Ultimatum

 




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