Aptitudes in The Outer Worlds are categorized as the player's natural ability, these work hand-in-hand with Skills which grants a bonus to a specified specialized skill. Choosing an aptitude only occurs during Character Creation and one type of aptitude can only be chosen, there are 15 different Aptitudes a player can choose from.

 

 
 
 
 
 
 
 
 
 

 

The Outer Worlds Aptitude

 

No Discernible Aptitude

Aptitude Bonus: +1 Determination

 

Beverage Service Technician

Aptitude Bonus: +3 Drink Effect Duration

 

Bureaucrat, Rank 0

Aptitude Bonus: +1 Block

 

Construction, Electrician Class, Wire Spooler

Aptitude Bonus: -3% Shock Damage Received

 

 

Farmer, Dirt

Aptitude Bonus: -3% N-ray Damage Received

 

Food Additive Tester

Aptitude Bonus: +3% Food Effect Duration

 

Janitor, Sanitation Class

Aptitude Bonus: -3% Corrosive Damage Received

 

Tossball Team Mascot

Aptitude Bonus: +1 Inspiration

 

 

Safety Inspector

Aptitude Bonus: -3% Plasma Damage Received

 

Sub Sous Chef

Aptitude Bonus: +1 1-Handed Melee

 

 




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    • Anonymous

      I wished the aptitudes carried more weight, as well as there were more options. Like make it so that instead of the +1 bonus, every point you invest into particular skills counts double.

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