Mods in The Outer Worlds allow the player to modify their Weapons and Armor. There are 3 different types of Mods: Ranged Weapon Mods, Melee Weapon Mods and Armor Mods. There are even sub mod types within those categories, and they fit the various slots within each weapon.
The Outer Worlds Mods
Ranged Weapon Mods
Ranged Weapon Mods in The Outer Worlds modify your Ranged Weapons and improve them in many ways. There are different types of Ranged Weapon Mods including: Magazines, Sights, and Barrels. This page covers a full list of all the Ranged Weapon Mods in The Outer Worlds.
The Outer Worlds Ranged Weapon Mods
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Name of Mod | Type of Mod | Mod Effect | Location of Mod |
---|---|---|---|
Extend-O-Sight |
Sight | Extend-O-Sight (Scope) Weapon Range +25% |
Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery |
Mag-2-Zap |
Magazine | Damage Type: Shock | Ludwig Miller's residence in a locked container - Edgewater Landing Pad Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery In a container inside Edgewater Cannery - Edgewater Cannery |
FunTimes Barrel |
Barrel | Critical Damage +25% | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cemetary In a container inside Edgewater Cannery - Edgewater Cannery |
Mag-2-Ray |
Magazine | Damage Type: N-ray Damage -50% |
Spacer's Choice Insta-Merch Vending Machine - Edgewater Landing Pad (Restricted) |
Gyro Sight |
Sight | Ranged Weapon Spread -20% | T&L's Exotic Assets Vending Machine - Edgewater Landing Pad Spacer's Choice Insta-Merch Vending Machine - Edgewater Landing Pad |
Whisper Quiet Muzzler |
Barrel | Firing Noise -90.0% | Bullets 'N Things Vending Machine - Edgewater Landing Pad In a container inside Edgewater Cannery - Edgewater |
Exact-O-Sight |
Sight | Post Armor Damage Dealt +15% | Bullets 'N Things Vending Machine - Edgewater Landing Pad (Restricted) |
Super Scoper 2000 |
Sight | 6x Scope | Spacer's Choice Insta-Merch Vending Machine - Edgewater Landing Pad (Restricted) |
SpeedyMate Barrel |
Barrel | Rate of Fire +15% | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery (Restricted) |
Mag-Num |
Magazine | Magazine Size +50% | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery In a locked container in Silas' house in Edgewater Cemetery - Edgewater Cemetery |
Sure N' Straight Barrel |
Barrel | Ranged Weapon Spread -25% Ranged Weapon Sway -80% |
Emerald Vale General Store - Edgewater |
Mag-2-Power |
Magazine | Damage Type: Plasma | In a locked container in Silas' house in Edgewater Cemetery - Edgewater Cemetery |
Mag-2-Melt |
Magazine | Damage Type: Corrosion |
Melee Weapon Mods
Melee Weapon Mods in The Outer Worlds modify your Melee Weapons and improve them in many ways. The primary Mod type for Melee Weapons is Attack but there is also Grip. This enhances certain aspects of your melee attack in one form or another. This page covers a full list of all the Melee Weapon Mods in The Outer Worlds.
The Outer Worlds Melee Weapon Mods
Click the Header to Sort the table.
Name of Mod | Type of Mod | Mod Effect | Location of Mod |
---|---|---|---|
Mr. Power |
Attack | Damage Type: Plasma | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cemetary Emerald Vale General Store - Edgewater |
Mr. Ouch |
Attack | Power Attack Damage +20% | Spacer's Choice Insta-Merch Vending Machine - Edgewater Landing Pad In a locked container in Silas' house in Edgewater Cemetery - Edgewater Cemetery |
SureGrip |
Grip | Melee Weapon Durability +25% | |
SpeedGrip |
Grip | Melee Weapon Attack Speed +15% | |
Mr. Acid |
Attack | Damage Type: Corrosion | |
Mr. N |
Attack | Damage Type: N-ray | |
Mr. Zap |
Attack | Damage Type: Shock | |
HushGrip | Grip | Swing Noise -40% | |
PowerGrip | Grip | Critical Chance +10% |
Armor Mods
Armor Mods in The Outer Worlds are used to improve and modify existing Armor, much like they do in Fallout. Modifications are special upgrades that give weapons unique characteristics. There are several different kinds of Armor Mods including: Skill Kit, Armoring, Utility, and Gadget. This page covers a full list of all the Armor Mods in The Outer Worlds.
The Outer Worlds Armor Mods
Click the Header to Sort the table.
Name of Mod | Type of Mod | Mod Effect | Location of Mod |
---|---|---|---|
Thug Kit |
Skill Kit | Melee Weapon Skills +5 Defense Skills +10 |
Spacer's Choice Insta-Merch Vending Machine - Edgewater Landing Pad |
Toughened |
Armoring | Physical Armor Rating: 3 | Ludwig Miller's residence in a locked container - Edgewater Landing Pad |
Backpack |
Utility | Carrying Capacity +20kg | Spacer's Choice Insta-Merch Vending Machine - Edgewater Landing Pad T&L's Exotic Assets Vending Machine - Edgewater Landing Pad Bullets 'N Things Vending Machine - Edgewater Landing Pad In a container inside Edgewater Cannery - Edgewater Cannery |
Reactive Kinematic |
Gadget | Shield Projector | T&L's Exotic Assets Vending Machine - Edgewater Landing Pad (Restricted) |
Hunter Kit |
Skill Kit | Ranged Weapon Skills +5 | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery Drawer insided Edgewater Cannery breakroom - Edgwater Cannery Emerald Vale General Store - Edgewater |
Tech Kit |
Skill Kit | Tech Skills +5 | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery |
Grounded |
Armoring | Shock Armor Rating: 10 | Spacer's Choice Insta-Merch Vending Machine - Edgewater Cannery (Restricted) |
Silver Tongue Kit |
Skill Kit | Dialog Skills +5 Leadership Skills +10 |
|
Geographic Scanner |
Utility | Interactable Highlight Range +5m | |
Nightingale Step |
Utility | Volume of Footsteps -25% Radius of Footstep Sound -25% |
|
Electro-Charged Surface |
Gadget | Shocks enemies that strike you in melee. | Reward for finishing The Frightened Engineer quest in Botanical Labs. |
Laminated |
Armoring | N-Ray Armor Rating: 5 | |
Insulated |
Armoring | Plasma Armor Rating: 5 | |
Leaper Injectors |
Utility | Dodge Distance +30% | |
Anodized |
Armoring | Corrosion Armor Rating: 5 | |
Chrono-Field Aggregator |
Gadget | Restores some TTD meter when you land a Critical Hit. | |
Skeletar-Muscular-Adreno-Stimulator |
Gadget | Increases the movement speed when TTD is activated. | |
Automated ATP Injectors |
Gadget | When your health drops too low, this mod grants a large bonus to Sprint Speed for a short time. This effect has a cooldown. | Can be purchased at Spacer's Choice - Merch. (Peril on Gorgon DLC) |
Self-Patching |
Utility | Installs a set of self-repairing materials that reduce the rate at which the armor deteriorates. | Can be found inside a bin at Gorgon Canyon's outskirts. (Peril on Gorgon DLC) |
Kinetic Pulse Redistrubutor |
Gadget | When your health drops too low, this mod pushes back all nearby enemies. This effect has a cooldown. | Can be purchased at Probably Carl's Legitimate Storefront. (Peril on Gorgon DLC) |
Augmented Insulation |
Armoring | The inner surface of the armor is coated with an insulating material proof against intensely high temperatures. | Can be found inside a bin at Gorgon Canyon's outskirts. (Peril on Gorgon DLC) |
I don't know if I misinterpreted my armor, but I think pristine mods have less of negative impact, like on armor it didn't take away as many points from armor rating as normal ones. Could swore I noticed that, or maybe I'm super high. I'll look into this more.
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