100 (Base Game)
Engineering in The Outer Worlds is a specialized skill found under the Core Skill: Tech. Skills are abilities that provide both passive and active bonuses to the player that heavily affects their gameplay in combat and interactions with NPCs and Companions that affects the player's reputation.
- Tech Skill
- The Engineering skill reduces the Armor parts and Weapon parts needed to repair your equipment
Ways to Increase Engineering
Engineering Base Skill Unlocks
|Engineering Rank||Unlocks||Content Required|
|20 - NOVICE||Field Repair: Repair Weapons and Armor in the Inventory||Base Game|
|40 - COMPETENT||Break down weapons and armor for a 20% chance to extract a Basic Mod||Base Game|
|60 - ADEPT||20% chance items you Repair will become Pristine, increasing Value and Durability||Base Game|
|80 - EXPERT||Break down weapons and armor for a 10% chance to extract a Rare Mod||Base Game|
|100 - MASTER||Damage vs Automechanicals: +20%||Base Game|
|150 - VIRTUOSO||Inserting a new Mod has a 100% chance of recovering the existing Mod.||Peril on Gorgon|
Engineering Notes and Trivia
- Points are first placed into the core skill (e.g. Melee) of the specialized skill (e.g. 1-Handed Melee) which improves all of the specialized skills in that group up to Rank 50.
- Once it reaches Rank 50, skill points can be directly added to the specialized skill to increase the effect up to Rank 100/ 150 (Only available whit Peril on Gorgon DLC).
- Some armor, consumables and status effects can temporarily raise and lower the effects of your skills.