Equilibrium is a Unique Weapon in The Outer Worlds. Weapons are used to deal damage to Enemies. Each weapon has different attack values such as: damage, rate of fire, reload time, etc making them more or less useful depending on the situation.
You have heard the phrase "practice makes perfect." Now it's available in gun form!
Equilibrium Information
The following table displays additional information about the weapon capabilities:
Type | Value | Type | Value |
---|---|---|---|
Ammo Type | Heavy | Magazine Size | 45 (Heavy) |
Skill | Long Guns | Effective Range | 50m |
Damage Type | Physical | Max Range | 200m |
Damage | 142 | Recoil | 0.491º |
DPM | 51,884 | Aim Spread Reduction | 2º |
DPS | 1,422 | Sway | 1º |
RPM | 364.86 | Spread | 4.7º |
Rate of Fire | 10 Shots/s | Noise Range | 30m |
Equip Time | 0.75s | AoE Radius | 0m |
Reload Time | 3s | Max Charge Time | 0s |
Crit Chance | 20% | Ammo Per Shot | 1 |
Crit Damage | 300% | Special Effects | Stagger |
Post Armor Multiplier | 100% | Condition (MAX) | 1,500/1,500 |
Equilibrium Mods:
The Following Mods can be equipped in this weapon:
- Mag-Nurn
- Magazine Size +50%
- Mod 2
Where to Find & Location
- Acquired by killing Olivia Ambrose
Equilibrium Notes
- Only available whit Peril on Gorgon DLC
- Note 2
Load more
Not listed: also comes with gyro sight. Special ability, increases accuracy the longer you fire.
3
+10
-1